V1.2.25
Master of Puppets » Devlog
This patch is primarily aimed at fixing the Omol Cleansing which was broken because of the drag-to-move fix in 1.2.24. (I simply forgot to apply the fix across all campaigns which left "The Omol Cleansing" in a strange non functioning hybrid state).
It does, however, also include a couple of minor features and fixes:
- Tapping a tile will now show line-of-sight markers from that tile in all directions
- Ambient occlusion had been accidentally disabled in a previous build.
- Tile markers were using a silly amount of material switches and texture memory which is now fixed for a small performance boost.
- Mechanic Skill now requires line of sight (this was always the case, but implicit when tiles could not block on edges. Since walls now allow two units to be adjacent without actually being able to see each other, an explicit line-of-sight check was needed)
- Added colliders to mechs and map visuals for particle collision
Files
master-of-puppets-mac.zip 175 MB
Version 25 Feb 19, 2023
master-of-puppets-mac_demo.zip 175 MB
Version 25 Feb 19, 2023
master-of-puppets-win_demo.zip 145 MB
Version 25 Feb 19, 2023
master-of-puppets-win.zip 145 MB
Version 25 Feb 19, 2023
Master of Puppets
Turn based tactical combat with deck building elements
Status | Released |
Author | BoaNeo |
Genre | Strategy |
Tags | Aliens, Hex Based, Sci-fi, Third Person, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- DiscontinuedMar 15, 2023
- V1.2.23Feb 08, 2023
- V1.1.22Jan 11, 2023
- V1.1.20Jan 10, 2023
- V1.1.19 - Story CampaignsJan 08, 2023
- V1.0.16Jan 01, 2023
- V1.0.15Dec 28, 2022
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