V1.1.22
Build 1.1.20 will not correctly load new locations for story based campaigns because of a silly mistake I made in the last minute before building. I quickly tested on Mac, Windows and iOS but didn't do a clean install on any of them. Should have know better, but there you go...
Also in this build:
* Improved event queue for mech actions - now pop texts for e.g. shield during overwatch should happen at the right time and not long before the mech is shot at.
* Story triggers allow more engaging stories to be constructed - this will be much more evident in the second half of "The Signal"
* Reduced difficulty of the first locations in "The Signal" - I had managed to crank them up to 11 - you kind of loose perspective after hours of testing the same map over and over again :)
Files
Master of Puppets
Turn based tactical combat with deck building elements
Status | Released |
Author | BoaNeo |
Genre | Strategy |
Tags | Aliens, Hex Based, Sci-fi, Third Person, Turn-based, Turn-based Strategy, Unity |
Languages | English |
More posts
- DiscontinuedMar 15, 2023
- V1.2.25Feb 19, 2023
- V1.2.23Feb 08, 2023
- V1.1.20Jan 10, 2023
- V1.1.19 - Story CampaignsJan 08, 2023
- V1.0.16Jan 01, 2023
- V1.0.15Dec 28, 2022
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